[EN/PT-BR] Horizon Forge: Update v1.4.2

Is there a better day than Sunday to put our personal projects into practice? Absolutely not! So let's get started!
Here we are always on the move, the battlefield can't wait! More fixes and improvements in version 1.4.2!
I identified a problem in Glimoire, which is our help menu and how it works. Some parts were missing or bugged. The fix was simple, a quick analysis and an effective change to correct it.
It's definitely much better now, isn't it? Several missing points have been corrected. In the future, we will further improve the "how to play" section to make the game easier to understand.
With the following feedback from :
Only problem I had was when I clicked my browser to change tabs to come here, and the keychain popup happened a split second Before I clicked, and then I couldn't get back to it, so I had to abort the PvP battle and restart it.
I requested an improvement for Claude to implement:
Server: payment timeout 30s → 60s
Auto-trigger 600ms → 2500ms with countdown "⚡ Keychain opening in 3s"
window.focus() before the popup + text "Keychain open — confirm the transfer!"
Retry button: "Retry" → "↩ Retry Keychain"
What the player who finds the opponent will see now:
Opponent found → screen immediately displays: "⚡ Keychain opening in 3s — don't click away!"
Countdown 3 → 2 → 1 over approximately 2.5 seconds
window.focus() brings the tab to the front → Keychain opens automatically
Countdown changes to "Confirm in Keychain — 57s remaining" (synchronized with the server)
User confirms → battle continues normally
If the popup is accidentally dismissed, the "↩ Retry Keychain" button appears to reopen it manually.
Improved opponent search frame, both during the initial search and after finding an opponent, now clearly defined for both desktop and mobile versions. Both versions are now more organized and visually enhanced, without losing the identity currently allocated to this part of the game.
Thus, the visual improvement is better when playing on a computer, because that frame was gigantic vertically and very disorganized; now we have greater separation between the layouts.
That's all for now! See you next time, everyone!
Access it now and start playing: https://horizonforge-production.up.railway.app/
Têm dia melhor do que domingo para colocar em pratica nossos projetos pessoais? Não mesmo! Então bora prosseguir!
Aqui estamos sempre em movimento, o campo de batalha não pode esperar! Segue para mais correções e melhorias na versão 1.4.2!
Identifiquei um problema no Glimoire, que é o nosso menu de ajuda e como funciona. Algumas partes estavam faltando ou estavam bugadas. A correção foi simples, analise rápida e alteração efetiva para corrigir.
Com certeza ficou bem melhor não é? Agora sim vários pontos que estavam faltando foram corrigidos. Futuramente iremos melhorar mais ainda o how to play para ficar mais fácil o entendimento do jogo.
Only problem I had was when I clicked my browser to change tabs to come here, and the keychain popup happened a split second before I clicked, and then I couldn't get back to it so I had to abort the PvP battle and restart it.
Solicitei uma melhoria para que a Claude implementasse:
Servidor: timeout de pagamento 30s → 60s
Auto-trigger 600ms → 2500ms com countdown "⚡ Keychain abrindo em 3s"
window.focus() antes do popup + texto "Keychain open — confirm the transfer!"
Botão de retry: "Retry" → "↩ Retry Keychain"
O que o jogador que encontrar o oponente vai ver agora:
- Oponente encontrado → tela exibe imediatamente: "⚡ Keychain abrindo em 3s — don't click away!"
- Conta 3 → 2 → 1 ao longo de ~2.5 segundos
- window.focus() traz a aba para frente → Keychain abre automaticamente
- Countdown muda para "Confirm in Keychain — 57s remaining" (sincronizado com o servidor)
- Usuário confirma → batalha segue normalmente
Se o popup for descartado acidentalmente, o botão "↩ Retry Keychain" aparece para reabrir manualmente.
Melhoria no frame de busca por oponentes, no primeiro momento em que está buscando e depois se encontrar o oponente, assim ficou mais bem definido, tanto para a versão desktop como para mobile. Ambos ficaram mais organizados e com uma melhoria visual, sem perder a identidade atualmente alocada para essa parte do jogo.
Assim, a melhoria visual fica melhor ao jogar pelo computador, porque esse frame estava gigante na vertical e estava bem desorganizado, agora temos umas separação maior entre os layouts.
Por enquanto é isso! Até a próxima pessoal!
Acesse agora mesmo e começe a jogar: https://horizonforge-production.up.railway.app/
Horizon Forge >>Discord<< | Follow on X
🔥Please, consider helping by using my reference links🔥
| Post To Earn | DePIN | Win SATS | Win SATS | Have Fun To Earn |
| Publish0x | Honeygain | Slice | ZBD | Rumble Arcade |
Leave [EN/PT-BR] Horizon Forge: Update v1.4.2 to:
Read more #horizonforge posts
Best Posts From Yan Patrick
We have not curated any of shiftrox's posts yet. But you can encourage our curation team to review posts by visiting them regularly and by referring other readers. Because we give priority to frequently read content.
More Posts From Yan Patrick
- [EN/PT-BR] Hive Grove: New Help notification, FAQ, network, Snaps and Achievements. Crazy Update!
- [EN/PT-BR] Hive Grove: Profile updates, "Surprise Me" improvements, scanning, and automated processes.
- [EN/PT-BR] Hive Grove: Light theme and improvements to "Surprise Me"!
- [EN/PT-BR] Hive Grove: On-chain security and network updates
- [EN/PT-BR] Hive Grove Update: Language, Settings, and Stake Mode
- [EN/PT-BR] Sofia, chicken drumstick and fried pastries
- [EN/PT-BR] Thank you everyone for your support at Hive Grove
- [EN/PT-BR] Hive Grove - Plant and Connect (New Social Game)
- [EN/PT-BR] A beautiful morning for a beautiful day
- [EN/PT-BR] Rumble Arcade: Ranked Play #6 (No more P2E)
- [EN/PT-BR] Living and passing the days
- [EN/PT-BR] "Mel", big eyes, and lots of cuteness.
- [EN/PT-BR] I need to do marketing to sell something.
- [EN/PT-BR] Light wine on Sunday
- [EN/PT-BR] Horizon Forge - Latest updates up to version v1.6.0
- [EN/PT-BR] Hive rush and a big Power UP coming soon
- [EN/PT-BR] Rumble Arcade: Amethyst 3 - Ranked Play #5
- [EN/PT-BR] Bloodstrike: Platinum 2 - Ranked Play #1
- [EN/PT-BR] Hive in 5 cents, what am I going to do?
- [EN/PT-BR] Rumble Arcade: Amethyst 3 - Ranked Play #4