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Computer-Generated Chess Problem 02715

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Published: 05 Apr 2020 › Updated: 05 Apr 2020Computer-Generated Chess Problem 02715

Computer-Generated Chess Problem 02715

An original 'KQRBPP vs kqrbn' mate in 5 chess construct composed autonomously by Chesthetica using the Digital Synaptic Neural Substrate AI computational creativity method. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

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4B3/1P6/2q5/2k2K2/8/1P1Q2R1/1b1nr3/8 w - - 0 1
White to Play and Mate in 5
Chesthetica v11.32 (Selangor, Malaysia)
Generated on 3 Aug 2019 at 1:55:28 PM
Solvability Estimate = Moderate

Chesthetica composes only unique or new constructs. If you have seen it before, cite the source and comment below because it is purely coincidental. Do share and try out some of the others too. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Main Line of the Solution

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