
dungeoneersguild Tag Posts Index
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Character Development: Jarehn'Zho Panzen
Jarehn'Zho having fled the deeps has sought to make a name for himself, and more importantly, obtain some modicum of integration into the ways and cultures of the
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The Crystal Cavern
A soft crooning seems to curl about the roots and steppes. Something in it, yearning, baleful, misplaced... 2 It curls about ankle, calf and thigh, as bent over
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The Peddler's Portent
A year ago it was just now, On haggard wagon, adorned and bound In charm, trinket and incense cloud A figure emerged, set up a podium, as a small few ambled With
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A tale from Saelesstor
It is said that as elves fled, nobles followed their wake, and wealth; and with hired labour bent branch and back, and founded the first heavy, sea ready vessels
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The Founding of Caldor
Founded on ancient platinum veins, which still run in the deeps below the city, Caldor has come to dominate its rugged mountainous surroundings. Its distinctive
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Guilds of the CollabSetting
Known and Former Guilds Dungeoneers Guild #dungeoneersguild A ‘rival-style’ guild which tends to challenge the existence of any ‘adventurer style guild’ which emerges
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we see you there 2020
Sometimes things get a little too real. Sometimes things change drastically. Though torn our worlds are not asunder. Though hurt our words not forgotten. Through
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Isle of War
Long time ago on an Isle not that far away... Thought to have been ousted from the mainland as tribes touched by ancient dragons rose to prominence, or perhaps sharing
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The Outbuilding - a starter game
A game for starter DMs and players. On the premises of ‘The Tower’ you have been tasked to ensure that the grounds are ‘fully explored’. To that effect you find
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Tumbled Jungle Shrine
Nameless Shrine Please note the events conveyed in this story are largely speculation and myth. Indeed all collected myth and hearsay is here presented for the best
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Communities are live!
Our community aims to share the love of roleplaying, while also looking to expand, innovate and disrupt within the context of roleplay, how its shared and how its
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Gromkesh
A column of dust rises out of dense, humid jungles far beyond the usual reach of the Cutter's patrols, contingents of guards and mercenaries walk the trade roads,
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Nyori-Kama
Clinging to sacred sites now further elevated, and on the 'far side', there lie collections of ritualistic guardian homesteads, presiding over their presumably ancient
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Ankor
Nestled at a natural gathering point for farmers, produce, trade and those simply seeking journeys respite; lies the town of Ankor. Long a community hub, with a
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Cutter's Rest
In a time gone by an ancient charge issued in a then-new world has become reduced to a simple understanding, hold the road. For in those times, when first the road
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Baleferry
As the Bendybrine wends gradually towards Shieldbreak, breaking through the surrounding brush one should surely see the most obvious trace of Baleferry. Indeed,
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TheTwins
Beyond the sunken ruins of Land's End lies a wretched still known as a heave of lost souls, though as yet untamed, thanks to the long famed lighthouse, and subsequent
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Shieldbreak
Standing proudly as a bastion against the world beyond, Shieldbreak plays a vital role in maintaining 'hospitable conditions' in much of the region. This massive
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Theru'Liane
A crystal spire slices through the surrounding swathes of steaming jungle, jutting into the sky. After hacking some ways closer, one may come to realise that this
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Land's End
Partially sunken city of old, this backwater port town is fairly difficult to find due a distinct lack of 'maintained routes'. This serves well the rapscallions
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