Hard Surface Material Re Rendering
Hey everyone!
In today's post, I revisited an old rendering of mine because I knew that, when I made it, I wasn't doing it justice. So I just had to redo it! When I recently saw the rendering, I noticed my mistakes and how blocky the edges looked, so I just had to redo it. I couldn't accept my half-baked work. Fun fact: I will surely be revisiting a lot of my old work, though. I love how this one turned out!
¡Hola a todos!
En la entrada de hoy, he vuelto a retocar uno de mis antiguos renders porque sabía que, cuando lo hice, no le había hecho justicia. ¡Así que tenía que volver a hacerlo! Cuando lo volví a ver hace poco, me di cuenta de mis errores y de lo pixelados que se veían los bordes, así que no tuve más remedio que rehacerlo. No podía aceptar un trabajo a medias. Dato curioso: seguro que volveré a revisar muchos de mis trabajos antiguos. ¡Me encanta cómo ha quedado este!
Here is the behind the scenes:
Aquí tienes el «detrás de las cámaras»:
That will be all For now
THANK'S SO MUCH FOR STOPPING BY
and ill see you in the next one.
Eso es todo por ahora.
MUCHAS GRACIAS POR VISITARNOS
y nos vemos en la próxima.
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