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taking a peak

tyrnannoght

Published: 10 Sept 2020 › Updated: 10 Sept 2020taking a peak

taking a peak


i should really figure out the crossposting thing ...

Looks like HIVE is gonna stay around so i guess it won't hurt to put some updates here too ...

the roadmap : there is none

the pledge : there are none

e.t.a. : 2150 ... Patreon ? maybe when something can be downloaded that at least allows one mouseclick to move something

been mostly updating on steem but the website has the updatelog as well

Other than that, it went from "lets do an interactive textfeed" to WOW phaser to O MG , these browsers keep annoying me by blocking half of it until i click this and that, not much seamless about it to

limbo : website/phaser
washed-up beach : dark basic / appgamekit
western tunnels : ??ssaa ...
mudpits : unity
the forest down-below : unreal engine
the dungeon down below : ?? saaa ...

well i probably will try out Unigine for the tunnels and then decide which one of all i feel works best for me (by then its 2140 ofcourse)

given long up on the idea of "play for crypto" or even making money (let alone a livable living) off of it but since im not dead yet or dying i will be doing it anyway ...

beats internet porn and smoking crack all day ... most of the time, so


so , well ... all that combined forms "the lower wards" and i will keep free to play (by 2150 in early super beta alpha ) assuming hive and steem stays around and i can at least pay for the webhosting which powers it in the back ... php probably wasnt made for that but it manages ... for now

and such and so ...

killroy still kicking alive

the website is at https://tyrnannoght.eu but most of the small progress a rank amateur like me has made starting over four times (the goldmanmorgan bit of the website is still there and all the work that went into it for automated crediting, sending and receiving

But all that was built around steem and built around steem worth over $2 ... maybe i find a way to make it worth spending time on (since digging up unity and unreal and even mucking around in dark basic is waaaaaaaaay more interesting for the same amount of money ...)

m hm, yes the website will be phaserpowered ofcourse on the front, i been checking out threejs too but my 1.5 braincells i have left can only look at so many things at once on the 5 seconds per day i get to think for myself when the ghosts and the voices arent taking over.

and thus ...

it lives

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the city of night , what started as an attempt at interactivity on teh cahin ..., given the current situation most will be done on the external site, e.t.a. : nAn

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