Splinterlandsアートコンテスト!//180週目//YODINZAKU
Thank you for always seeing my art.
Don't you think YODINZAKU in Splinterlands is Pikachu in Pokemon?
The opportunity to portray its representative existence was given at the request of my guild master.
Yesser! Carry out your mission!
やあみなさん!
いつも私のアートを見てくれてありがとう。
SplinterlandsにおいてYODINZAKUといえば、PokemonでいうPikachuだと思いませんか?
その代表的な存在を描く機会は、我がギルドマスターの依頼により与えられました。
イエッサー!任務を遂行します!
I drew two kinds of rough.
Guild Master has selected Plan B.
二種類のラフを描きました。
ギルドマスターはプランBを選択しました。
Draft and then draw the lines neatly.
下描きし、次に線を綺麗に描きます。
Apply the base color to YODINZAKU and add the explosive flame that surrounds it.
YODINZAKUにベースカラーを塗り、周囲を取り巻く爆炎を加えます。
Adjust the heat to low or high, and watch the situation.
Mr. ZAKU, how about the heat?
弱火にしたり強火にしたり、火加減を調整して様子を見ます。
ZAKUさん、火加減はいかがですか?
Draw the background.
A dragon that was burnt by being defeated by Zaku and the rough land.
背景を描きます。
荒れた大地と、ザクに倒されて焦げたドラゴン。
Anyway, it's a red and yellowish screen, so add blue, green, purple, etc. in places to add richness of color.
Illuminate ZAKU with flame lighting, blur it to express perspective, and draw the ashes and dust scattered in the flame.
Draw a sign on his shin and you're done!
とにかく赤と黄色っぽい画面なので、所々に青や緑、紫色などを加え、色の豊かさを加えます。
ZAKUを炎の照明で照らし、ぼかして遠近感を表現し、爆炎に散る灰と塵を描きます。
彼の脛にサインを描いたら完成です!
This time, I had a hard time adjusting the heat.
When the heat is low, the screen is organized, but he looks weak.
If it is a high heat, it will be powerful but dazzling.
The adjustment took two days.
But there are some good points!
It was as if I loved a large long-haired dog when I drew his coat!
Imagine hugging the ZAKU I drew from the front and stroking his coat with both hands!
I'm sure you'll feel good lol
今回はとにかく火加減に苦労しました。
弱火だと画面がまとまるが彼が弱そうに見える。
強火だと迫力がでるが眩しくなります。
その調整に2日間かかりました。
でもよかった点もあります!
それは彼の毛並みを描いていると、毛の長い大型犬を可愛がっているかのような気分だったことです!
あなたもぜひ私が描いたZAKUを正面からハグして、彼の毛並みを両手で撫でる想像をしてみてください!
きっといい気分になれますよ笑
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