Published: 23 Nov 2019 › Updated: 23 Nov 2019
Blazor & Unity3D - Web FPS Game - Blazor service
Hello
We built and uploaded the basic system implementation.
I had a hard time because my laptop was not fast; ^^;
- Relay Service
-Independently designed for common use in Blazor and test servers.
- Player Move Sync # 1
Implemented client-side network synchronization module.
- Player Move Sync # 2
I've completed the basic Enter, Exit, and Location Synchronization sections.
- Player Move Sync # 3
-Added Transform interpolation.
10.Start Blazor service
-I built the service with Blazor.
The basic test will end here.
Thank you.
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