Slept on abilities for Splinterlands
Mana Warden Common fire/life Unit
With only 4 mana and the ability to be both, a fire and a life card it can be played in almost every rule set.
The main reason I wrote this post is for this ability right here the SHIELD WARD which I believe people are sleeping on. With a card in front position as a tank with VIOD to protect against magic this card also breaks down the attack of melee and range cards. Making the tank damn near unstoppable especially with some healers in the back. I just wanted to share this to maybe help some players see new strategies for there game play. Wish you all good luck on the battlefield. And lets have fun while we stack this SPS.⚔🍻💰
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