Making my own game. - Part 2
Earlier, I wrote about how I started to use this neat program to make a game I want to play, but things didn't go as planned.
They never do, and it's ok.
What I imagined was too grand (i know, it's a cliche) to make so I didn't progress anywhere. I just procrastinated for a week or two before I ran into the Buildbox Game Jam.
It was a sweet little contest where 400 people and teams competed with the games they had to do in three days. I did too!
My entry is "Spherical" a gravity game. I guess. Not ready enough to show it to the world, but enough to send it to the competition. After all, participation is the most important part of any competition, no?
So here's a pic! I hope to release it the full game soon - and free of course!
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