Splinterlands Negative Incentive - Gamification Failure
Due to recent Splinterlands updates that intend to curb the impact of bots receiving rewards, human players are punished for lack of creativity to counter the bot problem.
I have no incentive for continuing to compete unless I invest cash into the game. This means that new users (and lower "power" players than myself - who haven't been playing since the beginning of Splinterlands) are even further disincentivized for continuing to play and be active on the game.
This will result in fewer real players participating in Splinterlands and the bots will be playing even more frequently "per round". How about coming up with something a little different? This update will kill Splinterlands.
Leave Splinterlands Negative Incentive - Gamification Failure to:
Read more #splinterlands posts
Best Posts From evolved08gsr
We have not curated any of evolved08gsr's posts yet. But you can encourage our curation team to review posts by visiting them regularly and by referring other readers. Because we give priority to frequently read content.
More Posts From evolved08gsr
- Feeling Nostalgic
- Chaos is King (Part 2 of 2)
- Chaos is King (Part 1 of 2)
- Splinterlands: Targeting a Neutral Quest in Silver I
- It's not much, but they are mine
- Reaching for the Gold
- Find Your Outlet
- Independent Thinking
- An inconvenient truth (again)
- Celebrating Independence
- Asking for Advice
- What's in your Closet?
- Enjoying a nice night
- Splinterlands Power Limits - Failure
- Splinterlands Negative Incentive - Gamification Failure
- Take Pride In Minor Achievement While Looking Forward
- Sharing a Splinterlands Battle
- Season Complete - how did I do?
- It's been a While - I've missed you
- I'm evolved08gsr and Still Active! Ask me Anything