Published: 11 Jul 2020 › Updated: 11 Jul 2020
Computer-Generated Chess Problem 02865
Here is a new 'KQN vs kp' chess construct composed autonomously by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it here.
White to Play and Mate in 4
Chesthetica v11.64 (Selangor, Malaysia)
Generated on 12 Mar 2020 at 1:19:00 AM
If you notice any version of Chesthetica 'skipped' from one problem to the next, that simply means additional (minor) changes were made to the program before it was set to run again. What was the machine 'thinking' when it came up with this? Try to solve this as quickly as you can. If you like it, please share with your friends. Note that not all the chess problems are like this. They cover quite the spectrum of solving ability and there are thousands published already.
Similar Chess Problems by Chesthetica: 00008 00191 01065 01476
Solution
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