bravetofu avatar

Splinterlands Dev Log 6

bravetofu

Published: 30 Mar 2026 › Updated: 30 Mar 2026Splinterlands Dev Log 6

Splinterlands Dev Log 6

image.png

Today I made the following updates:

  • Added the ability to select your game board in Practice mode

image.png

  • Added the "Thornwood Forest" game board, which is covered in overgrowth that's hard to pass, has powerful "Tree of Life" tiles, and "Animal Instincts" that give a bonus to attack at the expense of hit rate.

image.png

  • Added the "Blighted Bog" game board, which has cursed mud that affects hit rate, blight bloom that spreads each round and inflicts poison, and swarm nests that damage units and move around the board

image.png

  • Increased the size of terrain tile runes to make them easier to see

  • Improved pathfinding so units avoid negative tiles when possible

  • Implemented the charge ability (active ability, charges at an enemy that's up to 3 tiles away and pushes it back)

image.png

  • Implemented the camouflage ability (unit can't be attacked for 1 turn)

image.png

  • Created a basic game guide with details on gameplay mechanics, abilities, conditions, terrain, game modes, etc.

image.png


Should be ready to play soon. Ping me if you want early access!

Leave Splinterlands Dev Log 6 to:

Written by

Read more #splinterlands posts


Best Posts From bravetofu

We have not curated any of bravetofu's posts yet. But you can encourage our curation team to review posts by visiting them regularly and by referring other readers. Because we give priority to frequently read content.

More Posts From bravetofu