Experimenting in Blender - Dead Tree
I've decided that I'm going to try and have a play around in Blender at least 3 times a week outside of my Udemy courses to get a feel for the controls, how to utilise shapes properly and to mess around with numerous other tools as I learn how to use them.
Today I made a dead tree.
The first image is the final render with a light emitting background to show the contrast better and the other two are without the contrast and without the texture.
I'm not entirely happy with it, but it's progress!
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