ARENA ARCHITECT IN A GLOBAL WARMING RULESET
Hello Splintermates and Fellow Hiveans,
Hope you are having a wonderful day despite bitcoin dropping below 90,000 . It seems we are not having a santa claus rally but who knows crypto moves in volatile and maybe in just a week we can have it at end at the end of the month. This weeks Splinterlands Community Engagement Challenge: Arena Architect i am going to share a frontier ranked battle where i am going to share "ARENA ARCHITECT IN A GLOBAL WARMING RULESET" featuring the green team lead by the archon Aurelia.
THE BATTLE
This battle is a 58 mana battle with a up to eleven and global warming battle ruleset against a strong opponent. My opponent uses aurelia as its archon where he uses a taunt strategy while i use similar archon but then i am going on full attack . Although we are both relying on dread trafarian to be cleansed i used giam root with higher health incase the battle goes the battle with the highest health when equal damage are done.
Battle link replay:
https://splinterlands.com/battle/sl_3ef684a31c767936e9be664ebc29ce03?ref=axemaster88
BATTLE RULESET :
| RULESET | DESCRIPTION |
|---|---|
| Up to Eleven - All units have Amplify (increases damage of Retaliate and all Punishment abilities—Corrosive Ward, Magic Reflect, Return Fire, and Thorns—by 1; does not stack) | |
| Global Warming - All units have the Burning status effect applied at the start of combat (At the beginning of round 2, burning has a 33% chance to spread to adjacent units. All burning units lose 2 health. Burning can be cleansed) |
ARENA ARCHITECT : THE PERFECT TEAM
| ARCHON | UNIT 1 | UNIT 2 | UNIT 3 | UNIT 4 | UNIT 5 | UNIT 6 |
|---|---|---|---|---|---|---|
| Aurelia | Dire Bear | Dread Tafarian | Time Bandit | Giam Root | Kicking Roc | Wilhelmdale Deputy |
MY BLUEPRINT TO VICTORY : STRATEGY AND SYNERGIES
With high mana battle and global warming ruleset my blueprint to victory is the total synergy of the whole team, that is fielding high mana and high health units not only that but with those high attack damage . Second is to used main tank and secondary tank with heal supported by a cleansed monster incase the main tank is illuminated . Third is fielding friedly with the highest health specially with those with ability that add health to all friendly units. As you can see in this end of the battle after the global warming ruleset take effect the strengthen ability was the deciding factor in this battle not the cleanse and heal synergies where it is the most deciding factor in low mana battle.
.... Have a Wonderful Weekend Summoners! .....
..... VONAK .....
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