
unity3d Tag Posts Index
Explore on-chain topics from the Hive blockchain.
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Introducing It'sShmoogle V4! - VRchat avatar progress over the past year.
It's the one hobby I'm kinda good at! Those who have followed me on my old social account @shmoogleosukami will know I've been working constantly on my VRChat and
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Testing Meshy AI for 3D Asset Creation + Unity Integration
I recently discovered Meshy AI, and these are some of my first tests to see if I can integrate it into my workflow. Besides programming, I’ve always enjoyed being
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HIVE Showdown: CryptoCombat by Team Houdini (CodeHIVE Challenge)
In the dynamic landscape of online gaming, innovation is the key to capturing players' imaginations and keeping them engaged. Enter our groundbreaking blockchain-based
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Learning how to make VRChat avatars.
You may already know that I've been playing a lot of VRChat lately I've always wanted my own avatar. Something special just for me, I see so many people on VRChat
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My New Game Release on Google Play
Hello, gamers and devs. Last several weeks I spent on developing a game like Hill Climb Racing. It's a classic racing game) I remember that it was just a blast in
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Added direction switcher for Adjucto
Hello guys. After releasing Adjucto I noticed that there is at least one trouble with controls. @ismaelgranados and also Hizaki Teru directly pointed me to that
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One Tap Jumper - New Game
Hello guys. After Adjucto I wanted to develop something short and addictive (in my opinion). You know those games like Flappy Bird or Doodle Jump. So here is Kulgen.
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Adjucto release!
Good day fellas. Recently I wrote about Adjucto, a game where you control tiny robot and explore space. So this game is released on Google Play. If you wanna check
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Developing a Mobile Game - Adjucto Devlog
Hi there! In this video, I wanted to share with you a little bit of my game development process for a new mobile game called Adjucto. A few weeks ago, I started
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Introducing HiveAuth Integration for Unity3D
Introducing HiveAuth Integration for Unity3D We are excited to announce the integration of HiveAuth into Unity3D for user authentication. With HiveAuth, users can
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Will be glad for feedbacks =)
Hello, guys) If you like 2d games in pixel art about space stuff, I'd be glad if you play my game Adjucto. It's free, and in a development stage. (for Android) Also
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How I use ChatGPT and DALL-E in gamedev
Hello, guys. I've recorded some stuff for those who interested in gamedev. New technologies have already come and they are interesting. So let me share that stuff
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Update for Bus Driver: Norwegian Village!
Hi, guys. I made some polishing to Bus Driver: improved graphics added steering wheel with pedals added preloader screen some menu layout I will be glad for testing
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Big Update for Santa Jump
Hello guys! Here is a big update for Santa Jump: Memo Gift! So what is done: Added lollipop slash Broken Icicle explosion Globe effect for gift Trail effect for
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Visuals - Santa Jump Indie Devlog #7
Hi, guys! I decided to enhance some stuff on Santa Jump despite it’s been published. So, you can see the result now. Ok, first problem I tried to fix was rendering
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Finally Release - Santa Jump Indie Devlog #6
Welcome, welcome! I’m happy to tell that Santa Jump: Memo Gift is published now. You can download it on Google Play. This is a review of a 2 month work. Let's go!
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Credits page, Ads, Localization - Santa Jump Indie Devlog #5
Hello guys. Let’s figure out what I did the last week. First, I fixed a bug with building overlapping. You know, when blocks are put one on another the mesh overlapping
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Preloader, Snow, Menu - Santa Jump Indie Devlog #4
Hello. We are moving to indie devlog number 4. First, I wanted to add timer to game. In that way player can challenge himself to try one more time to decrease finishing
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Optimization - Santa Jump Game Devlog #3
Hi. This is Nikfort Games and devlog number 3 for Santa Jump mobile game. The first thing first, I made a workaround with optimization. I found several extremely
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Quiz - Santa Jump Game Devlog #2
Hello. Let’s speak about new modifications I brought to the game. First thing is a snow covering objects: building, windows. Also, I wanted to enrich the scene with
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