
galactic-milieu Tag Posts Index
Explore on-chain topics from the Hive blockchain.
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Dynamical Equations too complex? Cellular automata might be simpler?
Note: this is a sequel to Note2: The first post of this "series" of posts is It has been seeming lately while bringing up many many wikipedia pages across
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Gravitational-wave mechanics and circuitry... IS MEANS SO CAN DO?
(Note: this is a sequel to ) As I write, the Wikipedia entry on gravitational waves is telling me "Gravitational-wave astronomy has the advantage that, unlike
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Lets not forget "Synergetics" (R. Buckminster Fuller)...
( Note: this is a sequel to ). IS MEANS SO CAN... DO? Geometry: Three dimensions implies / requires at least four points, like Bucky's fundamental tetrahedron, which
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Musings arising from G. Spencer-Brown's Laws of Form
The book in question: Another influence on these musings is the "Tree of Life" that back in the first half to three-quarters of the 20th century was widely
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ARCadian encounters some Canucks...
I have been looking into options for moving forward with this whole Annapolis Royal Crypto thing. Thus far the primary asset is a free-as-in-beer player-account
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Some thoughts on Houses (Major, Minor, etc)
There has been some speculation lately that maybe the distinction used to term a House a Major House or a Minor House could be set as simply as having Minor Houses
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The "Galaxy Forces" portal
I posted an initial version of this post in the project development section of the Bitcoin Talk forum, but it was moved to the services announcement section of the
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Becoming a Civilisation in the Galactic Milieu
It has been a long time. :) I thought I would try here to write down what I know so far about getting set up as an actual Civilisation in the Galactic Milieu. Right
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We all know "cyclers" don't work...
We all know "cyclers" don't work... So it might surprise you to discover that they actually make a very useful yet simple game-mechanic to underlie a
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Continuing to educate subscribers about Galactic Milieu assets...
My mailing lists typically send an email every three days, after the initial day 0, day 1 and day 3 emails. So this day 39 email for my It Takes Money To Make Money
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The stable-coin-like nature of "treasury based" assets...
I have written elsewhere about my policy of only tokenising half of the coins I actually have, so that I can commit to cold-storage those the tokens represent while
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A very successful asset-trading strategy we have used over and over and over again always with good results...
I just added Day 36's email to my It Takes Money to Make Money mailing list.... NOTE that it is NOT investment advice! Remember that money is an IOU, the idea here
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A Perpetual Viral Traffic Engine to bring users to HIVE and your topic on HIVE...
The No Upfront Cash system is now up and running building ever-growing viral traffic to bring new people to the HIVE platform. Currently we are using it primarily
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A re-write of the "day one" email of the No Upfront Cash mailing-list...
I noticed hardly anyone who opened No Upfront Cash's day one email, titled "[NoUpfrontCash] LeadsLeap is set up, what next?", was clicking through to the
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Step by step simple copy/edit/post "Empire of Lists" !
I have been crazy-busy lately re-creating my No Upfront Cash prosperity system. I used to use a free autoresponder site to do it, but they "flew by night",
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Getting back into "Online Marketing"...
I have been updating my "LFM Knotwork" site and also starting to "promote" it, meaning get visitors ("traffic") to it. So far the updating
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It is true: over a decade yet still very much "early days"!
I have been investigating the idea of forming a 'Civilisation" in the #Galactic-Milieu, as well as what Civilisations are already known to exist there. As I
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DeVCoin DeVCorp and the Devos Gang
Devcoin ( #DVC ) has a Telegram group or channel: ; this post began in that channel. The "Devos" clan that #DeVCorp launched in #MUDgaard has thus far
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MUDgaard player-account pricing has at last been decided...
MUDgaard player-account price per year is now computed alongside the "Latest Rates include-file" and linked, like that file, to the Digitalis Assets statistics
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Where do #play2earn earnings ultimately come from?
Across gaming in general there seems to be a common concept that the more players you can get the better. But in #play-to-earn ( #play2earn ) shouldn't more players
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