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Dragon Age: Origins — Witch Hunt — Morrigan, the Eluvian, and the end of this Origins playthrough!
Caelyra had defended Ferelden from the most recent Blight and helped to restore order across the land, and more recently she had pursued an interesting breed of
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Dragon Age: Origins — Awakening — Ending the Mother's Madness
After investigating the Blackmarsh and killing the evil baroness that had torn the veil asunder, Caelyra and her group, including Justice trapped in Kristoff's decaying
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Dragon Age: Origins — Awakening — Spirits in the Blackmarsh
Caelyra and her companions had entered the Blackmarsh in search of Kristoff, and instead had been lured into a darkspawn trap and were now stuck in the Fade. They
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Dragon Age: Origins — Awakening — A Conspiracy is Afoot
After their days in the deep roads hunting broodmothers Caelyra just wanted to go back to Vigil's Keep and have a small rest before heading off to the black marshes
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Dragon Age: Origins — Awakening — Warring Darkspawn in Kal'Hirol
Now that the darkspawn were cut off from beneath Vigil's Keep and Caelyra's noble activities were over and done with, for now, the group decided to go through the
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Dragon Age: Origins — Awakening — The Tunnels Beneath the Keep
Caelyra and her group had arrived back at Vigil's Keep after their darkspawn-filled adventure in the Wending Woods. They needed to prepare the Joining ritual for
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Dragon Age: Origins — Awakening — Darkspawn in the Wending Woods
In the city of Amaranthine Caelyra had helped the city guard, almost lost Anders to the templars, and helped Nathaniel find his sister. They had also gleaned information
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Dragon Age: Origins — Awakening — A Busy Day in Amaranthine
Caelyra had met the nobility and gotten everything sorted around Vigil's Keep, for now. Now she was taking Anders and Oghren to Forlorn Cove in search of a young
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Dragon Age: Origins — Awakening — Dealing with the Nobility
With Vigil's Keep now secured and new Wardens at her disposal, Caelyra had much to do. She was both Warden-Commander of Ferelden and the Arl of Amaranthine. She
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Dragon Age: Origins — Awakening — Arriving at Vigil's Keep
Caelyra had wondered what she would do now that the blight was over. As it turned out, she had plenty to do. The darkspawn hadn't gone away. While most of them had
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Dragon Age: Origins ~ the defeat of the darkspawn
With the Landsmeet completed, Loghain dead and Anora still Queen, Caelyra gathered her people and set forth for Redcliffe where it seemed the bulk of the darkspawn
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Dragon Age: Origins ~ Ferelden's fate is sealed
Caelyra had delivered vengeance upon the man who had murdered her family, gained favour with a few of the nobles, had saved the Queen, and had made a secret deal
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Dragon Age: Origins ~ Preparing for the Landsmeet
Caelyra and her companions stepped out into Denerim ready to eavesdrop on the nobles and glean information that could be of use for the upcoming Landsmeet. She thought
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Dragon Age: Origins ~ tying up companion quests
With the business of the Grey Warden treaties over and done with, Caelyra thought it would be best to help her companions with a few things before setting off to
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Dragon Age: Origins ~ Curing the Werewolf Curse
Caelyra and her companions had chased the werewolves into some ruins. The werewolves had spoken of treachery, of curses, and of protecting their Lady. Caelyra was
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Dragon Age: Origins ~ the werewolves of the Brecilian Forest
It was a new day but a serious air had set over the camp after the attack. Caelyra needed to garner the support of the elvish people, and soon. The darkspawn knew
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Dragon Age: Origins ~ Orzammar has it's king!
After their long trek through the Deep Roads, Caelyra and her companions had at last found the Paragon Branka. Branka was brusque, unpleasant, unwilling to talk,
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Dragon Age: Origins ~ through the Deep Roads
Caelyra and her companions crept through the dark tunnels that seemed to web and weave around the entirety of Orzammar city. The carta's reach was astonishing. No
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Dragon Age: Origins ~ dealing with dwarven politics
Caelyra and her group had entered Orzammar and were seeking aid from the dwarves against the incursion of darkspawn and the upcoming Blight, it was getting nearer
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Dragon Age: Origins ~ the Dwarven city of Orzammar
With their new Golem companion by their side, they returned to camp. Collecting Shale had taken a bit longer than expected, but at least they had saved a few villagers
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