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Warhammer 40k - Review Library 419 - Drukhari, Archon

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Published: 05 Sept 2025 โ€บ Updated: 05 Sept 2025Warhammer 40k - Review Library 419 - Drukhari, Archon

Warhammer 40k - Review Library 419 - Drukhari, Archon

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A cheeky boy whose arrogance rivals that of Emperor's Children.

Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - Datasheet Review post! I have recently needed to take a new direction. All the details about that is found Here - The Great 40k Review Plan

This is not to just regurgitate the stats and skills. I give my own estimation about what I think of the unit and its abilities. Often... about how to use them best... or how to kill them best!

Hobby Fund - Working myself into the clear

With my hobby posts, I generate a hobby fund. 50% of the income goes into the fund. At the moment I put all my HBD earned from Warhammer posts into my alt account zakl.hobbyfund@zakl.hobbyfund.

I am collecting funds in the following ways:

  • Blogging about Warhammer to earn HBD
  • Accepting donations - Can be sent directly to zakl.hobbyfund@zakl.hobbyfund in HBD
  • Selling some of the collection to friends.

I will do a new estimation of what I owe soon!

Back to the review!

Drukhari, Archon

10th Edition Index

The Archon is the Drukhari "moderate combat" commander that specializes in leadership skills that increase the effectiveness of army abilities.

He costs 85pts to field.

Let's check its stats!

Stats

Movement 8"
Toughness 3
Save 4+/2++(armor/invul/Feel No Pain) ** This Invul cannot be re-rolled and after the first time it fails this save, it loses its invul for the rest of the game.
Wounds 4
Ld 6+
OC 1

Weapons

Weapon Loadout: Huskblade and either Splinter Pistol or Blast Pistol

Ranged Weapons

Splinter Pistol

12" Range, 1 Shot, Hitting on 2+, S2, AP0 and 1 Damage each.
Assault (This weapon can be fired after this model Advances)
Pistol (This weapon can be fired while in Engagement Range)
Anti-Infantry 3+ (This weapon wounds Infantry models on a 3+ regardless of the target's toughness)

Blast Pistol

6" Range, 1 Shot, Hitting on 2+, S8, AP-3 and D3 Damage each.
Pistol (This weapon can be fired while in Engagement Range)

Melee Weapons

Huskblade

5 Attacks, Hitting on 2+, S3, AP-2 and 2 Damage each.
Anti-Infantry 3+ (This weapon wounds Infantry models on a 3+ regardless of the target's toughness)

Abilities

Overlord

While leading a unit, models in this unit re-roll Wound rolls of 1. When the unit is Empowered, they re-roll the Wound roll instead.

Devious Mastermind

If this model is your Warlord, when your opponent uses a Stratagem on a unit within 12" of this model, increase the cost of that Stratagem by 1CP.

** This replaces Lord of Deceit

Thoughts

The 2+ Invul has been around for ages. I handle it in one of two ways: Either attack him with a flurry of attacks a force him to break it or punch him really hard and make the guy sweat... I do not know why it works but so many times it becomes instant death once tht hit lands. lol

The Blast pistol will be most people's choice and the Huskblade is good.

The re-roll wounds ability is good. An Archon can lead Kabalite Warriors, Court of the Archon and Incubi. The latter two are better.

The Devious Mastermind ability is good but you lose it if you have another character as your Warlord.

Thank you for reading!

Warhammer Review Library

Link Container Post: Warhammer 40k Links Container Post! 28/04/2025

I shall leave all Army and Detachment rules here and the few Chaos Daemon datasheets I have done already:

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Chaos DaemonsArmy Rule #10
Chaos DaemonsDaemonic IncursionDetachment Review 15
Chaos DaemonsBlood LegionDetachment Review 16
Chaos DaemonsLegion of ExcessDetachment Review 17
Chaos DaemonsScintillating LegionDetachment Review 18
Chaos DaemonsPlague LegionDetachment Review 19
Chaos DaemonsShadow LegionDetachment Review 20
Chaos KnightsArmy Rule #8
Chaos KnightsTratoris LanceDetachment Review #11
Chaos KnightsIconoclast FiefdomDetachment Review #12
Death GuardArmy Rule Review #6
Death GuardPlague CompanyDetachment Review #4
Death GuardFlyblown HostDetachment Review #7
Imperial KnightsArmy Rule #9
Imperial KnightsNoble LanceDetachment Review #13
Imperial KnightsQuestor ForgepactDetachment Review #14
Space MarinesArmy Rule #3
Space WolvesChampions of RussDetachment Review #9
Space WolvesChampions of FenrisDetachment Review #10
Thousand SonsArmy Rule #7
Thousand SonsCult of MagicDetachment Review #5
Thousand SonsHexwarp ThrallbandDetachment Review #8
World EatersArmy Rule #5
World EatersBerzerker WarbandDetachment Review #3
World EatersVessels of WrathDetachment Review #6

Datasheet Review list (Alphabetical)

FactionUnitReview Number
DrukhariGrotesques#45
DrukhariHaemonculus#8
DrukhariRaider#35
DrukhariScourges#7

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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Cheers!
zakludick@zakludick

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