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[Tip] Unreal Engine - Dissappearing Objects auto culling Problem

trinumedia

Published: 12 May 2018 โ€บ Updated: 12 May 2018[Tip] Unreal Engine - Dissappearing Objects auto culling Problem

[Tip] Unreal Engine - Dissappearing Objects auto culling Problem

If your object is disappearing or apparently culling itself due to its vertices going away from its root bone..... culling randomly screen or something.. just all round disappearing on camera movement - just increase the actors bounds. This took me days on end to figure out, multiple projects... and headaches. Derrrr...

Reason:
Vertices will automatically dissappear when they get moved out of the objects bounds. Sometimes animation accross a scene with a fixed root will make those rigs dissappear (typical of linear animation).

Fix
Increase the Actors bounds...

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I run a freelance collaborative studio that does 3D animations. I work mostly in free or opensource software and I love sharing what and how I do it all.

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