Rowell Castro avatar

Flame Mephit fan art / Splinterlands Art Contest [ENG/ESP]

rowell

Published: 08 Apr 2025 › Updated: 08 Apr 2025Flame Mephit fan art / Splinterlands Art Contest [ENG/ESP]

Flame Mephit fan art / Splinterlands Art Contest [ENG/ESP]

Hi hivean! I hope you have a nice day 😁
This week I decided to make some new art for the Splinterlands contests. It was really hard to finish, both because I hadn't made a character from scratch in a while, and because I had to deal with other things. The power went out several times, but I finally finished it after three days, haha.

¡Hola hivean! espero tengan un bonito día 😁
Esta semana me animé hacer un arte nuevo para los concursos de Splinterlands. Y la verdad es que me costado mucho terminarlo, tanto porque tenia tiempo sin hacer un personaje desde cero, como porque se me fue la luz varias veces y también me tenia que ocupar de otras cosas, pero finalmente pude terminarlo después de tres día jaja.

In this art, I used AI to help me. I placed the original image on a page that recreates the models quite well, but as always, it has its flaws. From this base, I modeled the entire character from scratch, saving myself the work of making the high-poly character, i.e., the sculpting part. Here are the images of the process, and a link to the AI-made model.

En este arte me ayudé con la IA, coloqué la imagen original en una pagina que recrea bastante bien los modelos, pero como siempre tienes sus errores, y a partir de esta base modelé todo el personaje desde cero, pero me ahorré el trabajo de hacer el personaje de alto cantidad de polígonos, o sea la parte de la escultura. Acá dejo las imágenes del proceso, y link del modelo hecho con IA.

https://www.tripo3d.ai/app/model/83cc179b-f156-47ca-b7cd-3d648879e286

I think the topology turned out pretty good, although I think it could be better, I have to practice it more often, in terms of materials and texture everything went well, but in the fire simulation I had to look for some tutorials because I no longer remembered how to do it, and I think the result turned out pretty good.

La topología creo que quedó bastante bien, aunque creo que podría estar mejor, tengo que practicarlo mas seguido, en cuanto a materiales y textura todo salió bien, pero en la simulación de fuego tuve que buscar algunos tutoriales porque ya no recordaba como hacerlo, y creo que el resultado quedo bastante bueno.

Leave Flame Mephit fan art / Splinterlands Art Contest [ENG/ESP] to:

Written by

Digital artist passionate about 3D creation in Blender. I really like videogames, drawing and animated series

Read more #hive-158694 posts


Best Posts From Rowell Castro

We have not curated any of rowell's posts yet. But you can encourage our curation team to review posts by visiting them regularly and by referring other readers. Because we give priority to frequently read content.

More Posts From Rowell Castro