Splinterlands Art Contest! // Week 166 // Fire Beetle
Hello Everyone,
For this week's entry I decided to make the Realistic Fire Beetle, one of the underrated fire card nowadays I always rent this card whenever Im using the "YODIN DECK".
I enjoyed doing this in photoshop that I actually forgot to screenshot the steps until its too late since most of the layers are already been merged XD. So instead, I create a backup process that still shows the idea on how the whole creation was done.
Starting with the base image of fire beetle from splinterlands
I traced the first top part of its carapace/shell and find the right or most suited texture I can use.
Then with use right shadowing and lighting it should look like a fine top shell, then I just duplicate and warp it to make the whole back.
For the Legs, I have done the same process.
Shape->Texture->Shadow and Light = Leg Part
Then After doing a single Leg, I just need to duplicate and warp it to get all of the remaining ones
For the bottom part I used a different texture but still same process.
Same for the head also, although same process was done for the Teeth and Anttenna but I didnt used texture for those.
used some parts of the below image for the Back Fire.
and part of this image for the background.
Assembling all the done parts was the last thing we jsut need to do then puting it on the background with the last edit and touches and thats it our realistic fire beetle.
Hope you like it, and thanks for stopping by. :)
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