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Game Devlog - Socket.IO real-time engine in-depth

jrej

Published: 06 Sept 2020 › Updated: 06 Sept 2020Game Devlog - Socket.IO real-time engine in-depth

Game Devlog - Socket.IO real-time engine in-depth

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Hello again,

Here is the video companion to the previous blog.
I go over the multiplayer lobby and the miniature selection once again.
I do cover more in depth how the real time engine Socket.IO is implemented.

Hope you like it. Let me know what you think.

See you on the other side.

Jrej

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My name is Jrej. I am a french artist. Drawing is one of my hobbies. I'm just getting into crypto. A new world unveils....

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