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Advanced PixelArt editing in HTML

gama

Published: 04 Feb 2018 › Updated: 04 Feb 2018Advanced PixelArt editing in HTML

Advanced PixelArt editing in HTML

You_re_gonna_carry_that_wheight_.png

  • Pixelart for web, with advanced editing.
  • Technology Stack
    HTML5, canvas, cazicanvas library, javascript, and a little of essential maths.
  • Roadmap: I want to implement layers (shapes), vectors, patterns, predefined figures and images. And further: collaborative mode in a python server.
  • How to contribute?
    If anyone has the courage to work with core graphics, I would appreciate the time you could invest implementing new features. I can give guidance, because I already have thought of how to do some of the new features. You can also fork the project and do a pull request (be sure to post it in utopian). Toolbars and general interface is needed to, I will be very strict in the quality of visual components.

Current features

  • Drawing lines at the correct scale.
  • Filling
  • Erasing with lines
  • Saving image in RAM in format RGBA (pending to make it saveable).

Demo

https://rola.me/pixelart/index.html## Notes

Notes

This is still under development, but we are motivated to push forward, we will be adding new features shortly.



Posted on Utopian.io - Rewarding Open Source Contributors

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