Durlan avatar

[ES/EN] Splinterlands Art Contest - Week 348 – Phlegmunculus

durlan

Published: 06 Jun 2025 › Updated: 06 Jun 2025[ES/EN] Splinterlands Art Contest - Week 348 – Phlegmunculus

[ES/EN] Splinterlands Art Contest - Week 348 – Phlegmunculus

alt

Now even the leaks attack you.

Ahora hasta las goteras te atacan.

Hello friends, this is my entry to the Splinterlands Art Contest Week 348! this participation was for this week's contest based on Phlegmunculus a card that I like so much that I made a post about it because I want to have it at high levels due to its versatility.

Hola amigos esta es mi entrada al Splinterlands Art Contest Week 348! esta participación era para el concurso de esta semana basado en Phlegmunculus una tarjeta que me gusta mucho tanto que hice un post sobre ella porque quiero tenerla en niveles altos por su versatilidad.

alt


alt

alt

alt


alt

I started with the basic design of the body with the mouth open so I could have the base separated into several layers for when I do the animation of the shots it makes.

Empecé con el diseño básico del cuerpo con la boca abierta para tener la base separada en varias capas para cuando haga la animación de los disparos que hace.

alt


alt

Then I added the arms in other layers, and because the design was simple I moved on to animation.

Después agregué los brazos en otras capas, ya con debido al que el diseño en sencillo pasé a la animación.

alt


alt

I started the animation by making the body in the shape of a ball as if it were hidden or asleep, then it wakes up and jumps, opening its mouth.

Empecé la animación haciendo el cuerpo en forma de pelota como si estuviera oculta o dormida que despierta y salta abriendo la boca.

alt


alt

After having the jump frames I copied them and ordered them backwards with some changes to finish the jump animation.

Después de tener los frames del salto los copie y ordene al revés con algunos cambios para terminar la animación de salto.

alt


alt

I also added the bottom part that stays stuck to the ground when he jumps.

También agregué la parte de abajo que sigue pegada al suelo cuando salta.

alt


alt

Then to finish the animation add the projectiles.

Después para terminar la animación agregue los proyectiles.

alt


alt

And to complete I added the name and background which was a simple drawing of a cave.

Y para completar agregué el nombre y fondo el cual era un sencillo dibujo de una cueva.

alt


alt

Animation completed, just need to increase the size and that's it.

Animación completada, solo falta aumentar el tamaño y listo.

alt


alt

alt

Leave [ES/EN] Splinterlands Art Contest - Week 348 – Phlegmunculus to:

Written by

Read more #hive-13323 posts


Best Posts From Durlan

We have not curated any of durlan's posts yet. But you can encourage our curation team to review posts by visiting them regularly and by referring other readers. Because we give priority to frequently read content.

More Posts From Durlan