Holozing - Alpha Vial Openings!
I have 4 Alpha Vials that I need to open. So without further ado let's just get into it and see what I get!
I will go through each pack opening and then get into the details overall.
Alpha Vial #1
Alpha Vial #2
Alpha Vial #3
Alpha Vial #4
Empty Cards
Based on the intro post about Alpha Vial openings (@holozing/alpha-vial-opening-date-and-what-you-need-to-know), we are given the following odds:
- 30% chance to only receive 1 card, 28% chance to receive 2, 20% for 3, 15% for 4, 5% for 5 and 2% for 6 capture cards. - 90% chance to receive a regular card, 8% for gold, and 2% for diamond.
I got 4 cards, 4 cards, 4 cards and then 2 cards. So 15% luck on my first 3 Vials! hooray
I also got 1 Gold Rarity Capture Card which was a 8% chance!
Consumables
These have different odds with varying amounts. There are 5 different consumables and you're guaranteed to get at least one of each. - 29% chance to receive 1, 24% for 2, 17% - 3, 12% - 4, 7% - 5, 4% - 6, 3% - 7, 2% - 8, 1% - 9, 0.75% - 10, 0.25% - 20.
I got 46 Consumables and...
That seems like good odds lol
Items
Healer starter gloves You are guaranteed at least 1 pair of starter gloves with 3 different types that go with each class at an equal chance (33.33...%) - 90% chance for epic starter gloves and 10% chance for holo starter gloves.
Capture Device This is the first item you aren't guaranteed and has a 33.33...% chance of existing in your vial. - 5 rarities, 50% for uncommon, 35% for rare, 10% for epic, 4% for legendary, and 1% for holo.
Capture Ammo You are guaranteed at least 1 capture ammo. - 5 rarities, 50% for uncommon, 35% for rare, 10% for epic, 4% for legendary, and 1% for holo.
Backpack You have a 66.66...% chance for a backpack. - 5 rarities, 40% for uncommon, 30% for rare, 15% for epic, 10% for legendary and 5% for holo.
Mount These items have a 20% chance to exist in a vial. You can receive a bicycle 90% of the time compared to a Hoverboard 10% of the time. - 3 class types, 95% chance for epic rarity and a 5% chance for holo rarity.
So based on my bath math once again...
- 1 Holo Rarity Starter Gloves = 10% chance
- 1 Bicycle Mount was a 20% chance to even appear and then 90% chance to be a bicycle. Soo win!
- 1 Rare Backpack which after the 66.66% chance to even appear was another 30% chance to get a Rare!
- 1 Uncommon Backpack and same 66.66% chance but then 40% chance for uncommon.
- 1 Capture Device with it being Uncommon rarity. So 33.33% chance to get it & then 50% for uncommon.
Creatures
But let's get into the Creatures I pulled, shall we?
I was really hoping for 1 of each kind but oh well. Guess I just have to buy more Alpha Vials!
Zappit
I am going to assume the following colors
Green = uncommon (50% chance)
Blue = Rare (35% chance)
Purple = Epic (14% chance)
Gold = Legendary (0.9% chance)
Holo = Holo (0.1% chance)
So my Zappit is 2 uncommons, 1 rare and 1 epic.
Wrackoo
3 Rare rarities and 1 Epic is nice!
Based purely on Average stats this is my best but I am not sure that is all that matters.. It could be that a certain creature has different min/max stats for each one that I am not privy too.
Infurno
Infurno #1
2 Epics which is nice but a uncommon sucks
Infurno #2
3 Rares is better then nothing.
Closing Thoughts
Without knowing much about how the actual gameplay is, I can't venture a guess to say how well I did with my 4 Alpha Vials. What I can say though is that I am happy with what I got.
- I got 3 Gold Rarity Capture Cards which is nice.
- I got a Holo Rarity Starter Gloves which is nice.
- I got a Bicycle Mount which was NOT guarenteed.
What's Next ?
Well my next plans were to buy another Alpha Vial but then I saw this baby "coming soon".
Based on my rough math $2 of ZING = 17,224.592 ZING.
Which also means... I need to stop staking ALL my ZING so that I have enough liquid to buy a crap ton of these! 😁
Just look at this beauty!
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